XR at ComArtSci

ComArtSci researchers and students are exploring the possibilities of extended reality (XR) technologies — including virtual reality (VR), augmented reality (AR) and mixed reality (MR) — finding innovative ways to use these developments for teaching, research and application development across the communication arts and sciences.

Featured Centers and Labs

Our labs are home to the cutting edge tools and tech needed to create and study in XR environments.

CARISMA Lab

CARISMA Lab

The Center for Avatar Research and Immersive Social Media Applications (CARISMA) Lab is dedicated to the study of human experience in virtual and augmented realities. The lab specializes in using advanced XR equipment to map bodily motion onto virtual characters using markers and cameras — advancing the field of social science and laying the scientific groundwork for evidence-based, human-centered designs of future XR applications.

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GEL Lab

GEL Lab

XR is built using existing game technology, and the Games for Entertainment and Learning (GEL) Lab specializes in developing 3D video that can work in real-time for XR. Led by our expert game design faculty and supported by our highly skilled graduate and undergraduate students, the lab focuses on externally funded research and development work — designing innovative prototypes, techniques, complete games and apps.

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SPARTIE Lab

SPARTIE Lab

The Social and Psychological Approaches to Research on Technology-Interaction Effects (SPARTIE) Lab conducts research on the effects of human-technology interaction, examining how the use of media technologies influences meaningful outcomes. The lab is known for work in areas like teaching in VR, the Proteus effect, virtual meeting support, human-agent interaction and mixed reality effects.

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DS Lab

DS Lab

In the Developmental Speech Lab (DSL), scientists, speech-language pathologists, and students work together to understand how stuttering develops in young children — with the goal of improving diagnostic and treatment approaches for children who stutter. This pediatric lab is currently conducting studies using VR scenarios the researchers co-developed to explore how different simulated communication situations induce changes in speech and autonomic nervous system activity.

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