The Game Design and Development Program at Michigan State University was founded in 2005, and has grown by leaps and bounds into a Top 10 Ranked program by the Princeton Review. The program offers a mix of disciplines and backgrounds, with faculty and students comprised of designers, artists and programmers. The GEL Lab, or Games for Entertainment and Learning Lab, offers students state-of-the-art technology to design prototypes and techniques, and to advance research on the social and individual effects of digital games.
Associate Professor in the Department of Advertising and Public Relations Bree Holtz along with a team of researchers will begin their year-long research project to understand the mental health pressures student-athletes face and the barriers they encounter when trying to access support.Read more
Brian M. Winn is an Associate Professor in the Department of Media and Information and Director of the Games for Entertainment and Learning (GEL) Lab at Michigan State University. Winn designs, creates, and researches interactive media design, including game design, digital game-based learning and interactive health communication.
I came to MSU as a freshman in 1974. My academic degrees include a Ph.D. in Mass Media (1986) and a BA in Communication (1982), both from Michigan State University.
Andrew is an artist, designer and co-founder at Adventure Club Games, a contract and grant development studio in East Lansing Michigan.
Jeremy Gibson Bond is a Professor of Practice teaching game design and development at Michigan State University. Since 2013, he has served the IndieCade independent game festival and conference as the Chair of Education and Advancement, where he co-chairs the IndieXchange summit each year.
Ricardo Guimaraes is a concept artist and illustrator with extended work experience for the entertainment industry. He joins our faculty from Rio de Janeiro, Brazil.
Casey O’Donnell is an Associate Professor in the Department of Media and Information at Michigan State University. His research examines the creative collaborative work of videogame design and development.
Wei Peng is a Professor in the Department of Media and Information, Michigan State University. She is affiliated with the Games for Entertainment and Learning (GEL) lab and the Health and Risk Communication Center.