Bachelor of Arts in Games and Interactive Media

The Games and Interactive Media major will provide a depth of knowledge, and a uniform core with foundational knowledge in several areas related to games and interactivity, including: knowledge of the art, design and programming fundamentals of digital game development, as well as the history, social impacts, and business of games. Students also gain valuable skills in communicating and collaborating in team-based projects while building a strong portfolio of games. We partner with game studios to provide an authentic, real-world experience in our coursework. Learning is project-based, resulting in a portfolio of small and large projects that reflects a broad variety of work.

Our students consistently produce high quality content and work for some of the largest and most respected game companies in the world (EA, Activision, Ubisoft, Rockstar, Blizzard, Bungie, Insomniac, and more). Our students and faculty created Plunder Panic, a team-based multiplayer game that received multiple awards, including the coveted People’s Choice Award at IndieCade 2018.

Educational Objectives of Games and Interactive Media

  • Using the design process to inform the creative act and fuel innovation using current and emerging technologies
  • Fluency with the tools, practice, and techniques used in the creation of current and emerging game design and interactive experiences
  • Interpretation and critique of games in the context of audiences, users, historical precedents, narrative/storytelling, socio-cultural patterns of use, and ethical implications. 

GameDev Careers

  • Game Designer
  • 2D/3D Artist
  • Technical Designer/Artist
  • 3D Modeler/Animator
  • Producer
  • Programmer
  • Web/User Interface/User Interaction Designer
  • Usability Engineer
  • Information Architect
  • Concept Artist
  • User Experience Designer/Researcher
  • Technical Writer
  • Web and Mobile App Developer
  • Level Designer