Prototyping Games with Diversity Workshop

Inclusive GameDev @ MSU Presents:

Tuesday, January 23rd, 2018 // 10:30 AM - 1 PM // CAS Room 237

Lunch provided with RSVP TO

In what ways can games include diversity? Diversity can take the form of representations in non-player characters and player characters, environments, as well as in the mechanics themselves. Together, we will rapidly design and paper prototype games with an emphasis on diversity.

This unique workshop at Michigan State University is open to all students, faculty, staff, and community members.

Elizabeth Lapensés, Ph.D. is an award-winning writer, designer, and artist of games, comics, and animation. She is Anishinaabe, Métis, and Irish living near the Great Lakes as an Assistant Professor of Media & Information and Writing, Rhetoric & American Cultures at Michigan State University. Most recently, she designed and created art for Thunderbird Strike (2017), a lightning-searing side-scroller, as well as Honour Water (2016), an Anishinaabe singing game for healing the water.

With thanks to:

  • Office for Inclusion and Intercultural Initiatives
  • Games for Entertainment and Learning Lab
  • Department of Media and Information