Below you will find details about a few courses you could take to fulfill the requirements for this major.
Development of responsive media and iterative design from physical games to modern interactive software.
Approaches and techniques to serious games development. Focus on an area of interest resulting in a rough prototype from platforms/forms ranging from analog to digital.
Analyze, critique, and design of non-digital and digital games. Overview of game industry.
Principles of 3D computer graphics applied in cinema, games, illustration, design and sculpture. Use of 3D software to create and manipulate synthetic objects, materials, lights, and cameras.
Brainstorming, planning, implementing, and troubleshooting applications and interfaces for games and interactive media. Basic principles of programming for interactivity.