Games and Interactive Media Course Details

Below you will find details about a few courses you could take to fulfill the requirements for this major.

View the full list of requirements

CAS 117: Games and Interactivity

3 credits

Development of responsive media and iterative design from physical games to modern interactive software.

MI 486: Serious Game Design

3 credits

Approaches and techniques to serious games development. Focus on an area of interest resulting in a rough prototype from platforms/forms ranging from analog to digital.

MI 230: Game Design

3 credits

Analyze, critique, and design of non-digital and digital games. Overview of game industry.

MI 247: Three-Dimensional Graphics and Design

3 credits

Principles of 3D computer graphics applied in cinema, games, illustration, design and sculpture. Use of 3D software to create and manipulate synthetic objects, materials, lights, and cameras.

MI 231: Game and Interactive Media Development

3 credits

Brainstorming, planning, implementing, and troubleshooting applications and interfaces for games and interactive media. Basic principles of programming for interactivity.